Natural disasters mod forge6/2/2023 ![]() Meteor - land and coastal sea (excluded ocean so there won't be 'empty' hits). ![]() Earthquake - hills and mountains that have at least one hill/mountain adjacent some natural wonders are considered a mountain (everest, kilimanjaro, etc.).Just a quick overview of where the event may happen: The Lenses only show areas that the player has revealed. There are 4 new Lenses implemented: 3 shows possible places where a disaster my happen (risk areas) and 1 shows the recent disaster.A detailed devastation report is shown to the player on his/her turn.The disaster affects all tiles in its range causing various types of damage, depending on magnitude and what is on the tile.If the answer is yes - the disaster of a chosen type happens with a specific magnitude, also randomized using a Gutenberg-Richter-type algorithm.It is randomized and depends on couple parameters. Each turn the mod checks if any disaster has happened.When the game starts or is loaded from a save file, the map is evaluated for each disaster to find possible places for it to happen.Implemented disasters: Earthquake, Flood, Meteor, Tornado, Tsunami, Volcano, Wildfire.
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